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Chris Miller
Chris Miller
Make It, Test It, Play It, Paint It
Athens, United States of America

Summary

I am a graduate of Savannah College of Art and Design with a Bachelors of Fine Arts in Interactive Design and Game Development. At SCAD I heavily focused on environment and level design meant for MMORPGs. I became proficient in the asset creation pipeline for Unreal Engine and Unity Game Engine. In my senior year, I was a contract worker working with Qualcomm and Georgia Tech creating Augmented Reality mobile games.

After graduating in 2011, I started at Eyes Wide Games as an Associate Technical Artist. There I worked on the BBC's Top Gear Speed World. I then became the Lead Level Designer and Lead Technical Artist for AMC's The Walking Dead Social Game: Chronicles and Ace Wild and The Combat Critters.

EWG dissolved in early 2015 and I have since been focusing on tradition art in the form of miniature painting.

Skills

QA TestingEnvironment DesignEnvironment ModelingGame DesignGame DevelopmentPaintingModelingWeathering

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
PaintTool SAI
PaintTool SAI